11/06/2011

PRINT SCREENS - 3d modeled character

I started off by designing a character which i drew on A4 paper, i then scanned it into my computer. Which was then 3d modeled in 3ds studio max.
I learnt lots of new techniques and short cuts in 3ds max. At first, i didnt know how to model a character but i watched and learnt from videos posted online. 
I really got in a fast work flow of selecting polygons,edges and vertex's and connecting them to form a character.













The character on the right is the one used in my animation. The character on the left is the same concept but was modeled with a different head. The body was duplicated and scaled up.

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